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Generalizations: 4.2 Column Vector Addition

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Shifting a Vertex Model

Recall our triangle from 3.1.1 Vertex Model of Points. We can represent the three corners of our triangle with column vectors.

v1=[00]v2=[11]v3=[21]

Create a second triangle by shifting the vertices to the left by one unit and down by two units using 4.2 Column Vector Addition.

Solution. Let's create the vector s to shift the triangle.

s=[12]

Now, we can shift our vertices. If we let xi=vi+s, we see:

x1=[12]x2=[21]x3=[11]

If we graph these points, we indeed see that the vertices were shifted left one and down two.

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